Tortured women

Arcas
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Re: Tortured women

Post by Arcas »

OK.... let's get the (slow motion) party started! I'm using DAZ Studio (3Dlight render engine) and the V4/M4 figure series. In some cases I've employed an A.I. assist via Bloom, which can enhance a photo or render. This piece is such a case, as 912 gets "escorted" to Videodrome playground. Of course we start off mild... we gotta leave room to build!
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Last edited by Arcas on Wed Jan 21, 2026 3:42 pm, edited 1 time in total.
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wulf
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Re: 912 at Videodrome

Post by wulf »

Arcas wrote: Tue Jan 20, 2026 4:45 pm
williej wrote: Tue Jan 20, 2026 11:14 am I absolutely love this idea Arcas. Ann-Marie is undoubtedly my all-time favourite sub and your render of her is beautiful. Presumably you created her in Daz yourself using a photo of her face to achieve the likeness? I ask because I'd love to try and create her myself and have her be a star of a future render series of my own.
Yeah, I built her on the Victoria 4 model. I wish I had some magic bullets to recommend on getting the likeness right, but it's all grueling trial and error, with photo reference assist. I think there are a couple of things I could do to get the likeness even better, like work the eyebrows more, but I'm feeling it's "good enough" - at least at the moment. Good luck if you try your own, I'd love to see the results! She's certainly a popular "celeb" in our genre crowd ;)
She's beyond 'good enough'. She could easily be 912's twin sister. Good job.
Slave Rule #1- No matter how bad the pain is, it can always get worse
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wulf
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Re: Tortured women

Post by wulf »

Arcas wrote: Tue Jan 20, 2026 5:06 pm OK.... let's get the (slow motion) party started! I'm using DAZ Studio (3Dlight render engine) and the V4/M4 figure series. In some cases I've employed an A.I. assist via Bloom, which can enhance a photo or render. This piece is such a case, as 912 gets "escorted" to Videodrome playground. Of course we start off mild... we gotta leave room to build!
Tears are already flowing and he's not even started yet. :twisted:

One thing I've loved about your renders is the facial expressions, and the redness around sometimes bloodshot eyes. The treatment you give that area shows her fear and suffering so well one can almost hear the moaning and whining coming from behind the gag. I notice a touch of that in her eyes already, and the mascara of course. :)
Slave Rule #1- No matter how bad the pain is, it can always get worse
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artur-ae
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Re: Tortured women

Post by artur-ae »

Arcas wrote: Tue Jan 20, 2026 5:06 pm OK.... let's get the (slow motion) party started! I'm using DAZ Studio (3Dlight render engine) and the V4/M4 figure series. In some cases I've employed an A.I. assist via Bloom, which can enhance a photo or render. This piece is such a case, as 912 gets "escorted" to Videodrome playground. Of course we start off mild... we gotta leave room to build!
A typical Arcas image, albeit in a slightly more modern guise. Simply fantastic. When I started working with DazStudio, your images in particular inspired me.
xs70
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Re: 912 at Videodrome

Post by xs70 »

Arcas wrote: Tue Jan 20, 2026 4:50 pm Hey man, I've been meaning to give you a shout out on your stuff! Impressive (and with mostly Arcas-approved physiques!)! It's among the best AI still work I've seen for our genre. Have you ever tried using one of my images as visual prompt?
Hi! Appreciate the shout out, big fan of your work.

I haven't since I don't want to use other people's work without permission. I used a couple of Wulf's and one of Willie's only because they're on this forum so I could check.

But I certainly will if you let me. :D
petelobo
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Re: Tortured women

Post by petelobo »

Katie Dee in Training Katie being tortured. She has no idea who they are or what they want.
TK hung spread.jpg
TK Tpus rope.jpg
TK imppus.jpg
Except to hear her screams...
frog
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Re: Tortured women

Post by frog »

Arcas wrote: Tue Jan 20, 2026 5:06 pm OK.... let's get the (slow motion) party started! I'm using DAZ Studio (3Dlight render engine) and the V4/M4 figure series. In some cases I've employed an A.I. assist via Bloom, which can enhance a photo or render. This piece is such a case, as 912 gets "escorted" to Videodrome playground. Of course we start off mild... we gotta leave room to build!
It's great to have you back. I truly admire your work and have collected a large number of your images. And to come back with Videodrome is another plus. Videodrome has always been an obsession with me, I can't wait to see how it develops. Thanks for sharing your work.
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Arcas
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Re: Tortured women

Post by Arcas »

wulf wrote: Wed Jan 21, 2026 12:34 am Tears are already flowing and he's not even started yet. :twisted:

One thing I've loved about your renders is the facial expressions, and the redness around sometimes bloodshot eyes. The treatment you give that area shows her fear and suffering so well one can almost hear the moaning and whining coming from behind the gag. I notice a touch of that in her eyes already, and the mascara of course. :)
I know, I know.... I got too excited and smeared the mascara from the start. It's like opening presents before X-Mas.... I really should control my impulses. Thanks for the appreciative words on my expressions. I do focus quite a lot of time on trying to get them - if not right, then at least satisfyingly dramatic. As you say, they can really help deliver a visceral reaction to the work, done right. But it's tough to find that balance point between too much and too little. It's a kind of uncanny valley target.

Hey, were you on AoD?
Arcas
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Re: Tortured women

Post by Arcas »

frog wrote: Wed Jan 21, 2026 9:43 am It's great to have you back. I truly admire your work and have collected a large number of your images. And to come back with Videodrome is another plus. Videodrome has always been an obsession with me, I can't wait to see how it develops. Thanks for sharing your work.
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2NDWHIPRED00394R.jpgFLOG650B.jpg
First, thanks for the nice words on my (often not very nice) work! I'm with ya Videodrome - especially back in the eighties, it was sort of an obsession. It's actually more potent in memory and imagined visuals behind the static-filled images than in reality. It was super cool when Criterion did their release and included all the Videodrome footage, w/o static.

Did you ever see my first Videodrome homage, done for an Art of Darkness art contest?
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Arcas
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Re: 912 at Videodrome

Post by Arcas »

xs70 wrote: Wed Jan 21, 2026 4:08 am I haven't since I don't want to use other people's work without permission. I used a couple of Wulf's and one of Willie's only because they're on this forum so I could check. But I certainly will if you let me. :D
I'd love to see what results. What piece(s) would you wanna try with?
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