New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Fakdanie
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Fakdanie »

Card: a pointed wooden stick on both sides to hold firmly between the thighs without dropping it. If it drops counting starts again. :roll: not working for pussy whipping :lol:
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Pedro
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Pedro »

TH game is fully depending on luck
That was not true for the regular COP game either, where the allocation of the strokes and the sequence of the chosen body parts could make a big difference. With certain strategies you could have a better chance than with others. For example if you don't write 20-20-20-20-20 but different numbers, and you complete eg. 50 back in the first round that means in a possible second round with an unlucky ALL 3X card you get a tripple of a less amount than if you complete only 10 strokes in the first round.... That is just one possible strategy. (Also before the beginning of the game you could eliminate the card which you fear the most)

In COP RLD version you have even more room for strategy making, as you can draw a new card in case you are not happy with what you drew. (For ten extra strokes). If you use this feature without any thinking, you can easily end up drawing an even worse card then the first one.... And accoring to the rules you cannot draw a third card for a given round.... Still I think this game offers the most room for strategy making. Saying this game dependa fully on luck, suggests you don't really understand the rules.
As I proposed other times it is enough to put a limit, very high, to the total game number of lashes
If it was set very high, it would make no difference while setting low.would kill the game. I read every time you proposed it, I just don't like it that is why I haven't gotten back to it yet.
Slava Ukraini - אני עומד עם ישראל (not politics, just humanity!)
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Fakdanie
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Fakdanie »

Pedro wrote: Sun Nov 28, 2021 9:17 am
TH game is fully depending on luck
That was not true for the regular COP game either, where the allocation of the strokes and the sequence of the chosen body parts could make a big difference. With certain strategies you could have a better chance than with others. For example if you don't write 20-20-20-20-20 but different numbers, and you complete eg. 50 back in the first round that means in a possible second round with an unlucky ALL 3X card you get a tripple of a less amount than if you complete only 10 strokes in the first round.... That is just one possible strategy. (Also before the beginning of the game you could eliminate the card which you fear the most)

In COP RLD version you have even more room for strategy making, as you can draw a new card in case you are not happy with what you drew. (For ten extra strokes). If you use this feature without any thinking, you can easily end up drawing an even worse card then the first one.... And accoring to the rules you cannot draw a third card for a given round.... Still I think this game offers the most room for strategy making. Saying this game dependa fully on luck, suggests you don't really understand the rules.
As I proposed other times it is enough to put a limit, very high, to the total game number of lashes
If it was set very high, it would make no difference while setting low.would kill the game. I read every time you proposed it, I just don't like it that is why I haven't gotten back to it yet.

@Pedro , I'm sorry but there was a misunderstanding. "TH" stays for Treasure Hunt not for "THe" game. I was not referring to CoP or CoP Reloaded. Of course these games are more strategy room. I'm sorry you wasted your time to explain again well known rules. :oops:
Amari
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Amari »

TH is highly unpredictable, as Pedro already said.

Like Fakdanie and a few others I don't like killer cards and infeasible rounds. It is true that it is difficult to define a limit especially since Amanda survived 120 strokes in a 2nd round.
I don't have any solution. Sometimes the host has offered some kind of alternative, it's more adjustable and interesting than a rigid rule.
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Pedro
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Pedro »

Ok Fakdanie

AMARIE the helping hand might be an exception but not granted. If each giving up was followed with an aid from our side, then players would consider this and give up much earlier hoping in an easier path. They only cross their own limits if they know that otherwise they lose everything. This feature I think produces a lot of beautiful moments when the girls not just crosses their own limits but reach some points which they were not even think about reaching...
Last edited by Pedro on Mon Nov 29, 2021 3:32 pm, edited 1 time in total.
Slava Ukraini - אני עומד עם ישראל (not politics, just humanity!)
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Fakdanie
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Fakdanie »

@Pedro , I swear this is last time I wrote on this issue. :oops:

I think that a total number not too high and not too low is 180. In the worst case game is over the same, but some player could try at least.

" This feature I think producer a lot of beautiful moments when the girls not just crosses their own limits but reach some points which they were not even think about reaching..."

That's exactly the point.

What the Goddesses of Unholy trinity think about this subject ?

I finished, I swear.
musial2
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by musial2 »

What if the limit were for each round, rather than for the game? Say a max of 75 per round. That is high, but not so high as to be irrelevant. It would prevent something impossible, like Amanda drawing 160 breast strokes. A tough sub could do it and go on, and it wouldn't likely come up more than once or maybe twice per game. If she needed it twice, plus the other three rounds, she would likely quit despite the limit.
Zioweb
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Zioweb »

Yeah getting 160 or 100 plus strokes just ruins the game because after that it can't go ahead. If u can restrict the number of strokes to a certain limit it will create more drama and more chance for a player to win.
Zioweb
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Zioweb »

Suppose in treasure hunt there is possibility of cards coming like 50, 20, 10 and next Dom choice. If Tatjana will be domina she will absolutely choose pussy and destroye it till 40 to 50 strokes. 80 will be impossible to take.
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Pedro
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Re: New Cards Suggestions for Cards of Pain/Treasure Hunt Elitepain

Post by Pedro »

I haven't thought even for a moment ever about limiting the number of strokes in these games.

We would miss then these beautiful moments:

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and this one:

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Both cases are very memorable for me, both are footages from very good selling movies, and while both games were actually lost by the player, in both cases they returned after this case... So I don't feel these high nmbers ruined anything.

While checking these old releases I found a scene which made big big nostalgia in me... when the two blondes worked together the first time, and they seemed to get along quite well....

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Slava Ukraini - אני עומד עם ישראל (not politics, just humanity!)
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