Art by Artur-AE

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wulf
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Re: Art by Artur-AE

Post by wulf »

artur-ae wrote: Thu Nov 11, 2021 2:54 am A rebellious woman is taken away for punishment

We are in a distant future of mankind. Can humanity still be called such? Living on an earth that is completely overpopulated with 32 billion people has destroyed all moral values. A human life is not worth a cent anymore.
Shortly before the collapse of the earth, a small minority of about 50 thousand individuals managed to leave the earth with huge ark spaceships.

The existence of mankind is thus secured. Is this desirable for the galaxy?

After a long search, the watch crew of an Ark spaceship found an Earth-like planet and woke the passengers from cold sleep.

It was a direct hit. Hard to believe but true, on this paradisiacal planet lives a population of about one billion individuals, indistinguishable from humans. The level of development corresponds approximately to that of the earth in the beginning of the 19th century. The beings there have come together in a huge democracy, ruled by women. Wars are completely unknown there. Moral values are very high. Nudity in public is an absolute taboo.

Of course, there is no question that the conquerors coming from Earth immediately subjugated these other people.

On the picture you can see how a regent from a subdistrict is led into the punishment room of the spaceship. She had talked back to a simple, not very intelligent, soldier. To humiliate her, they had already stripped her completely naked in public and put her in chains. She was then slowly led by two soldiers, visible to all, into the spaceship for punishment.
The conquerors set up huge multi-vision screens in all the precincts. The punishment and humiliation of the regent will be seen throughout the new world.

As a pleasure for the space travelers and as a deterrent for the natives.
That is a very imaginative scenario, that reminds me of story from the late 80's, by an author named Turk Winter (I think), which had a similar other world theme.
Loved the render as always... beautiful work,Sir, and thanks for sharing.
Last edited by wulf on Fri Nov 12, 2021 11:54 pm, edited 1 time in total.
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Re: Art by Artur-AE

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Junta in Space
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doe.1971
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Re: Art by Artur-AE

Post by doe.1971 »

Nice, except the central figure seem to be over-exposed light-wise ... maybe the mat diffuse on the guards costume slightly increased? Now, my eyes tend to see it as a collage of mismatched lumina sources.

Did you do composite renderings with different sources of light? I do it sometimes when I get too many figures in one scene but I doubt that's the case here, with mere four.
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Re: Art by Artur-AE

Post by artur-ae »

doe.1971 wrote: Fri Nov 12, 2021 12:42 am Nice, except the central figure seem to be over-exposed light-wise ... maybe the mat diffuse on the guards costume slightly increased? Now, my eyes tend to see it as a collage of mismatched lumina sources.

Did you do composite renderings with different sources of light? I do it sometimes when I get too many figures in one scene but I doubt that's the case here, with mere four.
Exactly how the image presents itself to you is the intended effect. The main scene light is the unchanged lighting of the set. I was only concerned with the girl in the scene, which is why I lightened the figure a bit. To do this, I darkened the area around the girl in post-processing, using PhotoScape's 'Out of Focus' feature. Already as a render parameter in IRAY, I added a 40% vignette to create a threatening situation. The uniforms of the two soldiers next to the girl I added an effect shader of the artist 'Fuseling' before rendering. I wanted to create a reflection of the ambient light on the uniform. The light spots on the uniform are such reflections. I did not change the surface parameters in DS.

Images create an effect in the mind of the viewer. This effect is unconsciously added to the image during viewing. I am sorry that this image does not strike your nerve.

You are right about one thing, with four figures in the set you don't need to put pictures together.
The largest image I had rendered as a test contained 37 high poly figures. Just setting up the scene before rendering took 17 minutes. RAM was quite highly utilized with 104 GB. Render time was 3 hours and 18 minutes.

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Re: Art by Artur-AE

Post by doe.1971 »

artur-ae wrote: Fri Nov 12, 2021 2:39 am
doe.1971 wrote: Fri Nov 12, 2021 12:42 am Nice, except the central figure seem to be over-exposed light-wise ... maybe the mat diffuse on the guards costume slightly increased? Now, my eyes tend to see it as a collage of mismatched lumina sources.

Did you do composite renderings with different sources of light? I do it sometimes when I get too many figures in one scene but I doubt that's the case here, with mere four.
Exactly how the image presents itself to you is the intended effect. The main scene light is the unchanged lighting of the set. I was only concerned with the girl in the scene, which is why I lightened the figure a bit. To do this, I darkened the area around the girl in post-processing, using PhotoScape's 'Out of Focus' feature. Already as a render parameter in IRAY, I added a 40% vignette to create a threatening situation. The uniforms of the two soldiers next to the girl I added an effect shader of the artist 'Fuseling' before rendering. I wanted to create a reflection of the ambient light on the uniform. The light spots on the uniform are such reflections. I did not change the surface parameters in DS.

Images create an effect in the mind of the viewer. This effect is unconsciously added to the image during viewing. I am sorry that this image does not strike your nerve.

You are right about one thing, with four figures in the set you don't need to put pictures together.
The largest image I had rendered as a test contained 37 high poly figures. Just setting up the scene before rendering took 17 minutes. RAM was quite highly utilized with 104 GB. Render time was 3 hours and 18 minutes.

System data:
Windows 10 Pro 64-bit
Intel Core i9-7900X CPU @ 3.30GHz, 128GB RAM, NVIDIA GeForce RTX 2080 TI, NVIDIA GeForce GTX 1080 TI, Cooling: Noctua Dual Tower Cooler NH-D15
Well, if it's intended, de gustibus non est disputandum. Hope you don't mind me opinionating like this, since we both dabble in the exoterics of the 3D ... :) ...

As for the largest, I think it's the one I'm tinkering now with, some 27 hi-res and a bunch of LoRez figures ... on 16 cores (much faster to me than on a my lame GTX 1660) only takes some 10 minutes on Firefly and even less on Superfly (the Iray equivalent), on 12 iteration per pixel and DOF. What annoys me slightly is that I'm a sloppy poser, after rendering I always find things out-of-order, I end up rendering the same scene some 30..40 times until I'm more or less happy. Not your exquisite attention to detail but good enough for my (much) lower standards. :)
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artur-ae
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Re: Art by Artur-AE

Post by artur-ae »

doe.1971 wrote: Fri Nov 12, 2021 4:44 am
artur-ae wrote: Fri Nov 12, 2021 2:39 am
doe.1971 wrote: Fri Nov 12, 2021 12:42 am Nice, except the central figure seem to be over-exposed light-wise ... maybe the mat diffuse on the guards costume slightly increased? Now, my eyes tend to see it as a collage of mismatched lumina sources.

Did you do composite renderings with different sources of light? I do it sometimes when I get too many figures in one scene but I doubt that's the case here, with mere four.
Exactly how the image presents itself to you is the intended effect. The main scene light is the unchanged lighting of the set. I was only concerned with the girl in the scene, which is why I lightened the figure a bit. To do this, I darkened the area around the girl in post-processing, using PhotoScape's 'Out of Focus' feature. Already as a render parameter in IRAY, I added a 40% vignette to create a threatening situation. The uniforms of the two soldiers next to the girl I added an effect shader of the artist 'Fuseling' before rendering. I wanted to create a reflection of the ambient light on the uniform. The light spots on the uniform are such reflections. I did not change the surface parameters in DS.

Images create an effect in the mind of the viewer. This effect is unconsciously added to the image during viewing. I am sorry that this image does not strike your nerve.

You are right about one thing, with four figures in the set you don't need to put pictures together.
The largest image I had rendered as a test contained 37 high poly figures. Just setting up the scene before rendering took 17 minutes. RAM was quite highly utilized with 104 GB. Render time was 3 hours and 18 minutes.

System data:
Windows 10 Pro 64-bit
Intel Core i9-7900X CPU @ 3.30GHz, 128GB RAM, NVIDIA GeForce RTX 2080 TI, NVIDIA GeForce GTX 1080 TI, Cooling: Noctua Dual Tower Cooler NH-D15
Well, if it's intended, de gustibus non est disputandum. Hope you don't mind me opinionating like this, since we both dabble in the exoterics of the 3D ... :) ...

As for the largest, I think it's the one I'm tinkering now with, some 27 hi-res and a bunch of LoRez figures ... on 16 cores (much faster to me than on a my lame GTX 1660) only takes some 10 minutes on Firefly and even less on Superfly (the Iray equivalent), on 12 iteration per pixel and DOF. What annoys me slightly is that I'm a sloppy poser, after rendering I always find things out-of-order, I end up rendering the same scene some 30..40 times until I'm more or less happy. Not your exquisite attention to detail but good enough for my (much) lower standards. :)
Magnam sententiam dicis. >De gustibus non est disputandum<.
Good luck with your new work.
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artur-ae
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Re: Art by Artur-AE

Post by artur-ae »

Waiting.

What is she waiting for? Mistress or master?

Or does she just want to discuss her latest spending on new clothes with her husband?
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wulf
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Re: Art by Artur-AE

Post by wulf »

artur-ae wrote: Fri Nov 12, 2021 9:05 am Waiting.

What is she waiting for? Mistress or master?

Or does she just want to discuss her latest spending on new clothes with her husband?
She bought the clothes specifically so she would have to present the cane to her significant other.

A lovely render, as always. Beautiful and thanks for sharing.
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Re: Art by Artur-AE

Post by Chimaera »

Really good render with a lot of attention to lighting and detail.
I play around with 3D art; well actually more playing with virtual dolls than art I suppose. I do a variety of themes according to my mood, but most are bondage/DiD related to various degrees.
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Re: Art by Artur-AE

Post by artur-ae »

Always nicely one after the other.

A girl is finished for today after extensive knife work and is taken back to the cell. She has been told that unfortunately she can only be interrogated again in two days. She is given to understand that she can see for herself that it is already the next girl's turn. The specialists had not even had time to eat and drink something.

The new girl stood anxiously in the room and watched as the other girl was led out of the interrogation room.
Without a warning and without a word, a man brutally punched her in the face. She toppled backward. Her falling motion was stopped by a very painful kick to her kidney. Her voice failed her. She was unable to scream or protest and lost all hope.
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