Best of Witchtorture / Hexenfolter

frog
Posts: 3293
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by frog »

bleumune wrote: Thu May 26, 2022 5:50 pm
doe.1971 wrote: Thu May 26, 2022 4:33 pm
bleumune wrote: Thu May 26, 2022 4:06 pm That was when my computer problem first stuck it's ugly head up. The image took forever to render, so I reset my machine (which usually clears the Daz Studio resources and starts fresh).
DAZ is terrible for hardware, it's common knowledge. :P Many a motherboard, GPUs, power sources met their untimely demise at its withering grasp ...
Based on my recent research, it's the long render times associated with Iray rendering by either Daz or Octane or even Blender that's to blame. Consumer grade computers and associated parts like GeForce GPUs are made for like 4-8 hours of work even with gamers and 16 hours of downtime. But the big scenes I like to render often take hours and hours and hours.

Workstations, on the other hand, and the parts that go in them are designed to stand up to near-continuous use for days on end. For example, the servers that support the internet are 100% workstations, and they never have any downtime. However, they cost like Bloody Blue Hades, which is why I'm having to scramble to accumulate the $$$ to buy a workstation rather than a gamer computer.

Oh, well. What's money for, anyway? Other than being necessary for food to eat and a roof over your head, of course . . .
All the technical disasters aside, I was also wondering why your contributions were gone all of a sudden. In any case, glad to know you are still around.
User avatar
doe.1971
Posts: 1909
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by doe.1971 »

bleumune wrote: Thu May 26, 2022 5:50 pm Based on my recent research, it's the long render times associated with Iray rendering by either Daz or Octane or even Blender that's to blame. Consumer grade computers and associated parts like GeForce GPUs are made for like 4-8 hours of work even with gamers and 16 hours of downtime. But the big scenes I like to render often take hours and hours and hours.

Workstations, on the other hand, and the parts that go in them are designed to stand up to near-continuous use for days on end. For example, the servers that support the internet are 100% workstations, and they never have any downtime. However, they cost like Bloody Blue Hades, which is why I'm having to scramble to accumulate the $$$ to buy a workstation rather than a gamer computer.
Absolutely righty-o. That's why CPU-rendering, on multiple cores is by far less taxing than GPU. Especially when it takes only 10 minutes for a rendering quality similar (or exceeding at times) to DAZ output where it takes, as you say, half a day. Hobble-hobble ... :)

The only serious hiccup I get from my system is when using thick atmospheric fillings, you know, like fog with many sources of light. But I didn't notice you to use that feature too often.

My longest rendering time with the present system, on 16 cores was some 2 hours and a half for something heavy in water filling, on a request from a pesky amigo with wet fetishes. :) And I made clear that aspect to him, it's an one-time only event because of this very reason. 2 effing hours!

With apologies for the detour but it's so seldom that I find someone to talk about the kitchen's insides ...
Trio 07 002 1 1 2.jpg
sado969
Posts: 1853
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by sado969 »

A good sharp edge1.jpg
z2334.jpg
petelobo
Posts: 1033
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by petelobo »

The great thing about witches is that they can be accused in any period.
4BE284C8-314E-4347-82CD-EF0FE21DD718.jpeg
8BDA0248-8BBC-474F-A513-CBDD41EF29A3.jpeg
84856966-138C-45A2-A93F9-27D9C09B3791.jpeg
sado969
Posts: 1853
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by sado969 »

Breaststorture.jpg
Breaststrech.jpg
Convent.jpg
sado969
Posts: 1853
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by sado969 »

Dungeon01.jpg
Dungeon02.jpg
Dungeon03.jpg
sado969
Posts: 1853
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by sado969 »

Dungeon04.jpg
Dungeon05.jpg
Dungeon06.jpg
sado969
Posts: 1853
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by sado969 »

Folterkammer001.jpg
Folterkammer002.jpg
In the Torture Museum02.jpg
frog
Posts: 3293
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by frog »

BREASTTRTRBURN100.jpg
bleumune
Posts: 401
Contact:

Re: Best of Witchtorture / Hexenfolter

Post by bleumune »

doe.1971 wrote: Thu May 26, 2022 9:41 pm
bleumune wrote: Thu May 26, 2022 5:50 pm Based on my recent research, it's the long render times associated with Iray rendering by either Daz or Octane or even Blender that's to blame. Consumer grade computers and associated parts like GeForce GPUs are made for like 4-8 hours of work even with gamers and 16 hours of downtime. But the big scenes I like to render often take hours and hours and hours.

Workstations, on the other hand, and the parts that go in them are designed to stand up to near-continuous use for days on end. For example, the servers that support the internet are 100% workstations, and they never have any downtime. However, they cost like Bloody Blue Hades, which is why I'm having to scramble to accumulate the $$$ to buy a workstation rather than a gamer computer.
Absolutely righty-o. That's why CPU-rendering, on multiple cores is by far less taxing than GPU. Especially when it takes only 10 minutes for a rendering quality similar (or exceeding at times) to DAZ output where it takes, as you say, half a day. Hobble-hobble ... :)

<snip>

With apologies for the detour but it's so seldom that I find someone to talk about the kitchen's insides ...

I know you do your modelling with Poser, but what rendering engine do you use that gets the results you mention with CPU rendering?

I use Daz Studio with Iray doing the rendering. Iray was developed by Nvidia and is designed to make use of Nvidia GPU units which do the heavy lifting. If the scene gets too large however, Daz defaults to CPU rendering, which is what takes so long. But Iray-rendered images are so much better than anything I was ever able to produce with the old 3Delight renderer, which used the CPU.

However, I always considered the Poser renders using Firefly to be about equivalent to 3Delight. Now, after what you are saying, I wonder if I haven't kept up with progress. So please educate me.

Thanks,

bleumune

Trio 07 002 1 1 2.jpg
Post Reply

Return to “Art Contributions”

Who is online

Users browsing this forum: No registered users and 18 guests