Misc. Inquisition Scenes.

bleumune
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Re: Misc. Inquisition Scenes.

Post by bleumune »

doe.1971 wrote: Tue Jun 27, 2023 9:12 pm The first one is yours? You don't usually employ indirect lights.
The lighting came with the castle scene. When I did a test render with the people and the coach added, I couldn't see any reason to change the lighting.

However, I'm not sure what you mean about indirect lights. I thought that was lighting that bounced off other parts of the scene other than being directed at the character. I normally use either an HDRI or a ghostlight for overall scene lighting with a 3-point light arrangement for the characters. In this scene, I left well enough alone.

I
Zylinderrohr
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Re: Misc. Inquisition Scenes.

Post by Zylinderrohr »

Oh yes, there is a lot of interest in an Inquisition story...especially when, as can be seen in the second picture, one or more nuns are conducting the torture interrogations and/or at least writing the torture protocol and thus witnessing the torture at all times. Other noblewomen present as witnesses or "only" spectators with sadistic tendencies would also be stimulating...my fetish😊
frog
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Re: Misc. Inquisition Scenes.

Post by frog »

bleumune wrote: Tue Jun 27, 2023 6:21 pm Is there any interest in a medieval interrogation series based on the following images?
Yes, there is. At least on my part.
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wulf
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Re: Misc. Inquisition Scenes.

Post by wulf »

bleumune wrote: Tue Jun 27, 2023 6:21 pm Is there any interest in a medieval interrogation series based on the following images?
Surely you jest, good sir.
I can't speak for everyone, but for me there is a standing request for such imagery 24/7/365. That especially applies to talented artists such as yourself. :)

And I second Zylinderrohr's motion on evil nuns, or sadistic noblewomen in the scene
Slave Rule #1- No matter how bad the pain is, it can always get worse
thiedefr
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Re: Misc. Inquisition Scenes.

Post by thiedefr »

GREAT INTEREST... I imagine ..Harshly tortured, condemned to death, led to the stake and finaly burned... :D :D :D
bleumune
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Re: Misc. Inquisition Scenes.

Post by bleumune »

Well, there's some interest from the usual suspects, at least! :D

I think you'll find the nun evil enough, though I'll have to work on evil noblewomen spectators! Here's another couple of images.
Attachments
in11 1.12 stripping begins 2023-01-02 #1.jpg
inq1 1.2 stripped 2022-11-28 #11.jpg
inq1 1.2 stripped 2022-11-28 #12.jpg
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doe.1971
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Re: Misc. Inquisition Scenes.

Post by doe.1971 »

bleumune wrote: Wed Jun 28, 2023 2:45 am The lighting came with the castle scene. When I did a test render with the people and the coach added, I couldn't see any reason to change the lighting.

However, I'm not sure what you mean about indirect lights. I thought that was lighting that bounced off other parts of the scene other than being directed at the character.
Exactly. It looks good but usually required more rendering time. One can define the number of bounces, the higher, the better but slower. I stay away from direct unnatural light, like studio setups, spot or areas because my scenes of interest are all in older times when such modern sources of light were not around. So infinite (sunlight) or indirect (evenings) are my main choices.
bleumune
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Re: Misc. Inquisition Scenes.

Post by bleumune »

doe.1971 wrote: Wed Jun 28, 2023 4:06 pm
bleumune wrote: Wed Jun 28, 2023 2:45 am The lighting came with the castle scene. When I did a test render with the people and the coach added, I couldn't see any reason to change the lighting.

However, I'm not sure what you mean about indirect lights. I thought that was lighting that bounced off other parts of the scene other than being directed at the character.
Exactly. It looks good but usually required more rendering time. One can define the number of bounces, the higher, the better but slower. I stay away from direct unnatural light, like studio setups, spot or areas because my scenes of interest are all in older times when such modern sources of light were not around. So infinite (sunlight) or indirect (evenings) are my main choices.
I did that first scene some time ago and I don't remember how long it took to render. Before I got my new computer with the monster Nvidia graphics card, almost any scene I did was an overnight render.

You'll undoubtedly note that I prefer to well light my scenes, and there's a reason for that. I know a lot of graphic artists consider a dark dungeon scene as more artistic and realistic, but I disagree. I think they're forgetting about how our eyes dilate in low light and our minds compensate so that even a dungeon with nothing but candles and torches will look well lit. (smoky perhaps, but well lit. Perhaps I ought to use atmospheric smoke more, but those purchased capabilities are still waiting for me to read the how-to documentation! :roll: )

As for bouncing light, Iray is a physical rendering system that lets light bounce off the walls, ceilings, etc., and I've got a few lighting methods that work well enough for me. Then I can concentrate on the characters and the scene more! I LOVE Iray!

Thanks for your comments, doe! It's always great to hear from you. Now if you just left that Poser stuff behind and climbed the Daz learning curve . . . :lol:
frog
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Re: Misc. Inquisition Scenes.

Post by frog »

bleumune wrote: Wed Jun 28, 2023 4:02 pm Well, there's some interest from the usual suspects, at least! :D

I think you'll find the nun evil enough, though I'll have to work on evil noblewomen spectators! Here's another couple of images.
http://ralphus.net/thegimpforum/downloa ... &mode=view, good one, especially her attempts to modestly cover herself.
bleumune
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Re: Misc. Inquisition Scenes.

Post by bleumune »

frog wrote: Wed Jun 28, 2023 7:10 pm http://ralphus.net/thegimpforum/downloa ... &mode=view, good one, especially her attempts to modestly cover herself.
Yeah, but she won't be able to cover herself for long! Her interrogators have other ideas, as indicated by the hooded torturer indicating her new bed!
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