ElitePain - Cards of Pain 15 - Amirah

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Steeltoiz
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Steeltoiz »

@Pedro considering how angry Tatjana was after the interview, did anyone check with Ariel for the Linda game so that Tatjana can cool down?
Zimolex
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Zimolex »

Pedro loves Tatjana and she's not a sub. Makes me wonder
Beresta
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Beresta »

skullchaser wrote: Fri Apr 07, 2023 8:39 am
Tatjana is deliciously evil. A good villain makes a good movie. But if Tatjana is the evil one, then Amanda should play up as the good one.
In my opinion - Amanda is already as good of a Domina as the one may possibly be in that game. Just look at how much composure and self-control she demonstrated when Zazie agressively pushed her shoulders(in COP Zazie - RLD). If that was Tatjana, i am afraid Zazie would've had her face scratched by some, at least four of Tatjana's nails. And Tatjana is indeed deliciously evil, that's why i love her as well.
WhiteKnight
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by WhiteKnight »

Pedro wrote: Fri Apr 07, 2023 6:38 am From the others I ask that other than removing the 3x ALL.card - which we already decided based on the mass request, what more do you suggest to make these games a more pleasant experience for the players?
1. Remove the "Needle" card.
2. Remove the "3xAll" card.
3. Remove the "Reset" card. (already done?)
4. Player is not allowed to chose a card which will not be in the deck during the game.
5. Substitute "Feet" by "Thights".
6. Pay the player a resonable amount, no matter if winning or loosing (e.g. $10 per stroke).

That's it.
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Darkseid
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Darkseid »

I wouldn't remove 3xAll card at all, it gave us lots of fun. You worry too much about player's success, I'm more interested in show and amusement. And amusement passes through girls suffering.
If 3xAll had brought only immediate surrenders, and so early ends of fun, I would have been in agreement with you. But this card brought lots of lashes, and I love them.

I agree with the idea of payment by lashes number. And I would make it scalable, so that they can take more for each stroke after the 100th, so they are tempted to pass their limit even if they can't win.
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skullchaser
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by skullchaser »

Darkseid wrote: Fri Apr 07, 2023 7:34 pm I wouldn't remove 3xAll card at all, it gave us lots of fun. You worry too much about player's success, I'm more interested in show and amusement. And amusement passes through girls suffering.
If 3xAll had brought only immediate surrenders, and so early ends of fun, I would have been in agreement with you. But this card brought lots of lashes, and I love them.
What we don't know is how many model saw that card and never got out of the gate. 100 to 300 is a pretty big jump, particularly if that's the first card drawn in the game.
Darkseid wrote: Fri Apr 07, 2023 7:34 pm I agree with the idea of payment by lashes number. And I would make it scalable, so that they can take more for each stroke after the 100th, so they are tempted to pass their limit even if they can't win.
That's not a bad idea. Would that 100 be the overall count, or 100 on one body part? The promise of a bonus if a girl can take 100 lashes on her back would be a good way to test limits. Oh, and possibly add saltwater to earn that overtime bonus.
Yanni
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Yanni »

Pedro wrote: Fri Apr 07, 2023 6:38 am Yanni has some interesting points.

From the others I ask that other than removing the 3x ALL.card - which we already decided based on the mass request, what more do you suggest to make these games a more pleasant experience for the players?

(Removing Tatjana is not an option because now she is the only 100% available domina, she is extremely popular among those who like her, and last but not least I like her (love her) a lot, too even with her odd personality.)

Does the proposal have a wide support that from now on we don't let a player go on once we know that she badly needs money? Should we ask an undersigned declaration that she actually doesn't in a serious need of money in order to be allowed to play these games?

:lol: :lol: :lol: :lol:

Or moving further: if we know that a player is in desperate need of money, we should grant the prize to her without playing? Or just one round? Any suggestuon to make our games more player-friendly?
Pedro, as the expert here, what do you think will keep attractive women coming in and pushing themselves past their limits? Really that's why we watch your movies. If any of these changes people are suggesting would eliminate the severity of the movies, we would lose something not replicated anywhere else in the world.

I worry that you're listening to SIMP's here who need to remember these are pornstars who know the risks and know the rewards. Most people don't think, "I need money, time to go get tortured for 90 minutes". We don't even know what she needs money for. Is she sick or someone she knows sick or is she in-line to mutilate her body with another set of bolt on's that are so popular in the adult industry? Why the sympathy for this unknown cause?

This knee jerk reaction by literal "White Knights" who she wouldn't take a second look at passing them on the street is irritating when it happens on every single movie. It's like they buy your films to bitch about them and try to make them less extreme and more tame. There's a plethora of studios that offer that middle road content so they should go watch that so they feel less "guilty" or "sad" for the models who are obviously "treated so unfairly" by you, Pedro, that they keep coming back over and over again.
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skullchaser
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by skullchaser »

Yanni wrote: Fri Apr 07, 2023 11:00 pm
Pedro, as the expert here, what do you think will keep attractive women coming in and pushing themselves past their limits? Really that's why we watch your movies. If any of these changes people are suggesting would eliminate the severity of the movies, we would lose something not replicated anywhere else in the world.

I worry that you're listening to SIMP's here who need to remember these are pornstars who know the risks and know the rewards. Most people don't think, "I need money, time to go get tortured for 90 minutes". We don't even know what she needs money for. Is she sick or someone she knows sick or is she in-line to mutilate her body with another set of bolt on's that are so popular in the adult industry? Why the sympathy for this unknown cause?

This knee jerk reaction by literal "White Knights" who she wouldn't take a second look at passing them on the street is irritating when it happens on every single movie. It's like they buy your films to bitch about them and try to make them less extreme and more tame. There's a plethora of studios that offer that middle road content so they should go watch that so they feel less "guilty" or "sad" for the models who are obviously "treated so unfairly" by you, Pedro, that they keep coming back over and over again.
You have good points. The intensity of the EP films raises it above other studios. But with the game concept, consider this:

How many CoP movies are released in a 12 month period? Fewer than 6? "COP 15: Amirah" was released in April, and the next one isn't due until mid-summer, guessing July. There is currently a 2 or 3 month gap between releases. Why do you suppose that is? Is it laziness by the studio? I doubt it. More releases equal more sales opportunities. What holds that frequency back is lack of models willing to try. Think about all of the losers that tried once or twice and never came back.

I'm guessing that there is a flat fee for appearances, since EP uses an agency for referrals. Agencies generally won't work with a studio without some form of compensation, either in a flat fee or a percentage of the model's payment. If the model truly does lose and gets paid nothing, then the agency would get paid nothing, and that source of models would dry up. So, I'm guessing that the agency gets paid its money one way or another, and if the model truly gets paid nothing for losing, then the agency gets a flat fee paid by the studio. The model might come back to try again, wiser and more educated on the odds, but I've only known of a few that have come back more than twice.

If the models believed that there were better odds at success, perhaps we would get more releases. Yes, having a model test her limits with the Tripler is exciting drama, but it is drama we only get 5 or 6 times a year. I'd rather have a dozen movies a year with a Doubler and Salt Water as the most harsh cards. For me, that is just as exciting and not nearly as abusive to the model.

But in the end, it is the model's decision whether to play with a Tripler in the deck, and whether to push her limits and destroy her body, but it still seems a bit unsportsmanlike. Even Formula 1 recognized that Ferrari during the Schumacher seasons was too lopsided and took steps to even the odds for winning for the other teams.

Maybe its time for Mood Pictures to write another Milgram Experiment script. I'd like to see Lucy, Amirah, Cynthia, and Zazi play students while a mark plays the teacher. It would be good drama, and the "student" wouldn't be able to quit.
Fakdanie
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Fakdanie »

I don't understand all these accountants around writing about EP studios and players money. Who cares ? Enjoy the movie, if something disturb you change your way.

Instead the forum about how to increase the suffering of player and at same time
preventing her from abandoning the game it's very interesting.

I agree with skullchaser more saltwater cards :D , cancel the needle card, leave the 3x cards and in general put a limit of total strokes. I think this last simple rule should have saved many endings. Amirah took roughly 170 terrible strokes maybe with a target of 200 she'd have continued. For our sadistic entertainment.

What should happen if 3x card is the first one ? Everyone takes his bags and back home ? :lol:

And some more new exciting player positions :P
Amari
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Re: ElitePain - Cards of Pain 15 - Amirah

Post by Amari »

What's so great about the game concept is all the often contradictory feelings and emotions it provokes!
So much fun! :lol: :lol: :lol:
I guess there weren't as many comments and discussions about the written films.

Moreover, each game has new surprises and suspense not only thanks to the different players but also to the interactions and improvisations of the doms. The Unholy Trinity is gold. :P

As for me, I am a fan precisely because of these different emotions, feeling bad for a player is part of it, and having fun at the nasty tricks too.

@Yanni, A member called me a white knight and simp because ... I was defending nasty Tatjana tooth and nail. It was so funny. :lol:
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